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RimWorld gets Royalty DLC along with the 1.1 update

Sci-fi colony sim RimWorld's first piece of DLC made a surprise appearance today, launching alongside the free 1.1 update. Royalty introduces a new faction of settlers, the Empire, stylishly juxtaposing hyper tech with eon-old traditions steeped in honour and glory.  With the new DLC, colonists can attain regal titles—knights and counts have the ability to call upon allies in times of need, and they've got access to curious psychic powers. They also play everything from "harp to harpsichord."

The expansion means some rather glamorous figures can grace your space hovel, as the DLC introduces a new "honour-bound culture wield[ing] hyper-advanced technology". Despite their sci-fi capabilities, the Empire still uses a hereditary system of rule, and can bestow royal titles upon your colonists. While this gives colonists psychic powers, they also become rather hoity-toity, demanding luxury bedrooms and beautiful clothes while issuing "wild decrees that must be carried out", and occasionally playing piano, harp and harpsichord. I'm not sure how my flatmates still put up with me.

The bonus for putting up with all this is your colonists gain the psychic power to make enemies vomit en masse... amongst other things. The DLC also introduces high-tech weapons that "speak directly to the wielder through a psychic link", and a selection of body implants. If you want to know where is the safest place to buy RimWorld CD Key, I think z2u.com is your best choice, after all, the site has been officially certified,so it's very safe.

In order to earn a fancy title, you'll need to complete quests. Because RimWorld is a game founded upon story-generation, you'll likely have different quest requirements to anybody else, with each individual story being unique to the world you're currently playing in. After working your way to the last quest in Royalty, you'll be tasked with "host[ing] the Imperial High Stellarch and his elite Stellic Guards in your luxurious court," during which you will "protect them from their enemies, and be invited to leave the rimworld as an honored royal guest."

Meanwhile, update 1.1 is now available for all players, and adds a bunch of quality of life changes, new animals, weapons and traits - all for free. Unlike the cost of satisfying your fancy colonists.